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 2008 FSReal-Racing Rules 

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EXPERIENCE STOCKCAR SIMULATION RACING
RACING SO REAL...YOU CAN FEEL IT!

Sign Up Here for FSReal-Racing

FSReal-Racing: Rules To Race By (Must Read)

HONOR SYSTEM RACING

(Remember........You Don't Have To WIN To Be Good!)

CONNECTING TO SERVERS

  • Periodically Run SPYWARE/MALWARE Software (This Will Help Keep Your Computer Running Faster & Smoother)
  • Do A Clean Reboot Before Entering RaceServers rsClient
  • Run ENDITALL2 or PROCESS EXPLORER After Reboot (Download EndItAll2 Here: http://www.fsracing.net/EndItAll2.zip )
  • Start Up Ventrilo - Get Into Correct Chat Room - Minimize Ventrilo (DL Ventrilo Here: Download it here! )
  • Start Up rsClient ( Download rsClient 10.0.12 Beta )
  • Nothing More Than This Needs To Be "ON" - This Will Afford Everyone The Best Connection Possible
  • Drivers may NOT disconnect & reconnect right before Qualifying. Every driver MUST stay connected until WARM UP Session begins. Penalty for such actions may include EJECTION from race and a possible SUSPENSION from FSReal-Racing.
STARTING RACES RULE
  • ONLY 1 Reset Per Race / Must Be Before GREEN FLAG Is Dropped
  • ONLY 1 Restart Per Race / Must Be Before First Lap Of Green Is Completed.
  • Before Race Is Restarted, Replay Will Be Viewed By Admins & Any Driver/Drivers Deemed At Fault Will Be Penalized(BF) After The Restart
  • No Restarts During Any BROADCASTED EVENT.
  • During MAIN EVENT Series Races - NO Reset Once It Goes To Qualifying

CHAT RULES

  1. All Drivers must ONLY Use FSReal-Racing Ventrilo During FSReal-Racing Events Unless Otherwise Stated (Ventrilo Uses Less Process's & Memory Which Equates To Better Connection For Everyone....Care About Your Fellow Competitor) Penalty - All Team members will be Ejected From Server, Suspended For 1 Week & 250 Team Point Deduction
  2. Minimize Ventrilo Voice Chat Screen Before Entering Race
  3. No Chat During Qualifying, This Includes Keyboard or Voice Chat.
  4. Race AutoChat Only During Green Flag Racing (Example: Pitting, Exiting Pit, Pass Low)
  5. NO CHAT 1st LAP OF CAUTION or 1 TO GO - ADMINS ONLY - PENALTIES MAY INCLUDE EJECTION
  6. Minimal Chat (Keyboard & Voice Chat) During Pace Laps & Caution Laps – Cursing & Flaming Will Bring Immediate EJECTION or PENALTIES From Race Administrators – No Exceptions!
  7. Ventrilo Voice Chat Recommended For Entering Pits (Not Exiting) - Green Flag Racing ONLY - State Car # & PITTING - This Should Be Done With Adequate Time For Drivers Behind You. After Voice Chat is verbally given, make sure to display autochat twice
  8. Any driver that ARGUES any call from Race Officials will be EJECTED from server along with Ventrilo. No driver at any time will approach a Race Official during or after a Series Event. Any driver with any concern must contact Ed Wernsing thru email or on Ventrilo
  9. ANY DRIVER EJECTED FROM ANY RACE WILL BE SUSPENDED FOR THE PERIOD OF ONE WEEK along with Individual AND Team Penalties
  10. Strategy Chat or any Derogatory comments will incur BF penalty, Ejection(0 Race Points) and Point Deduction both Individual(-45) & Team(-25)
RACING RULES
  1. No Keyboard / Gamepad Drivers Allowed
  2. Double File Start / Restart - Passing OK After S/F Line
  3. Under Caution, NO PASSING - ROLL OUT OF THROTTLE - Maintain Safe Speed To S/F Line. This Rule Is Enforced The Entire Race.
    • It is OK to pass the cars involved in the caution but you must do so safely. You MAY NOT pass the cars involved in the caution when they get their car under control and are ON THE TRACK going pace speed. This INCLUDES cars coming off PIT ROAD. You MAY pass ANY CAR that is under the APRON until they come onto the TRACK going at least pace speed.
    • Lappers, Courtesy Dictates Whether You Pass or Not, That Will Be Up To The Leader That You Are Behind - The Leader Does NOT Have To Give You A Lap Back. Leader Shall DROP LOW On Track Indicating "OK" For Lap Car/Cars To Pass. Leader may also VOICE IT over Ventrilo
    • ONLY LAP CARS TO PASS LEADER SHALL BE DIRECTLY BEHIND THE LEADER WHEN THE YELLOW COMES OUT - THERE MAY NOT BE ANY LEAD LAP CARS IN BETWEEN. EXAMPLE: Car A is the Leader, Car B is Lap Car Behind Leader, Car C is Lap Car behind Car B, Car D is Lead Lap Car behind Car C, Car E is Lap Car behind Lead Lap Car D.......YELLOW COMES OUT........Lapped Cars B & C may pass the Leader Car A if he allows it by DROPPING LOW........Lapped Car E MUST hold his position behind Lead Lap Car D
  4. LUCKY DOG RULE - WHEN the caution comes out.....The LUCKY DOG will be announced from the F2 Screen AFTER the LAST CAR takes the YELLOW. The FIRST car 1 LAP DOWN will be considered the Lucky Dog. If there are no cars 1 Lap down it will go to the 2nd Lap down car etc. until Lucky Dog is determined. LUCKY DOG Drivers INVOLVED in initial incident WILL NOT be considered. Black Flagged driver from last incident will not be considered for Lucky Dog on the very next caution. LUCKY DOG will pit second lap & SPEED ONCE ON PIT ROAD, 5 mph over PIT LIMIT....Put up "eoll" in CHAT MESSAGE for ALL to see. Each driver must go across pit entrance/exit at posted speed limit. If any of the above criteria is not met, you will NOT receive your LAP BACK when it goes green.
  5. Drivers That Have A Warping Issue Will NOT Make Any Move To The Inside Of Another Driver And Will Only Be Allowed To Pass On The Outside Until Such Issues Have Been Fixed OR Warping Stops. Warping MUST Be Verified By At Least 2 Drivers. Warping Drivers May Be Asked To MOVE To The Back Of The Field OR Told To PARK IT By A Race Administrator.
  6. During Pace Laps, Each Driver Should Keep a . 2- . 3 Distance Between The Car In Front Of Them
  7. Listen To Spotter When “Going Green Next Lap” Is Announced – Line Up Single File Where He Tells You, Tighten Up, Keep The Distance At . 2- . 3 Between Cars.
  8. The LEADER behind Pace Car at START/RESTART will set the pace for a smooth & fast transition past the S/F line. The LEADER will not fall back more then 1.2 behind pace car. If the LEADER drops his speed then takes off just before GREEN in an attempt to CHECK UP the field, the LEADER WILL BE BF'd
  9. You MUST use your Pitting & Exiting Pit AutoChat Messages - This Is Mandatory And It MUST Be DISPLAYED 2X When Entering or Exiting Pit Rd Area! Once you put up your AutoChat Message to Pit.....You MUST Pit. Only exception would be if the CAUTION comes out after you put up your Pitting Message...Come back onto the track SAFELY or get PENALIZED. PLEASE Put Your Racing ID In Front Of The AutoChat Message. EXAMPLE: E Wernsing - PITTING / E Wernsing - EXITING PIT AREA
  10. When Pitting/Exiting Pit Outside Lane Will Be Used As Safety Permits. Drivers Coming Out Of Pit Stall WILL Be Held Responsible For making a safe exit out of their pit stall. Any contact with another race car OR a race car hitting their brakes to stay off a car exiting their stall, driver pulling out of pit stall will be held responsible ( BF Penalty )....USE YOUR MIRROR!
  11. ALL DRIVERS Will Follow ALL AutoChat Messages Put Up By Race Administrators
  12. Any Driver That Intentionally Brings Out A Caution For Any Reason, Will Be Ejected From The Race & Put On Indefinite Suspension From FSReal-Racing
  13. Under Caution With 10 Laps or Less, Second Lap Of Caution, ALL Lapped Cars Are To SPEED THRU PIT ROAD(EOLL) Pitting Optional, Please Follow Pit Paddle Instructions(RED or GREEN) At End Of Pit Lane. After Exiting Pit Put Up "eoll" . If the lights go out going from lap 11 to lap 10 the ADMINS will throw an EXTRA CAUTION to get the Lap Cars to SPEED PIT ROAD(EOLL) and lined up at the end of the field.
  14. NO RACING OR PACE LAPS UNDER THE APRON - Keep it on the track!
  15. Any Green Flag Incident, Driver Causing Incident or Self Spin Will Pit Within 2 Laps, Does Not Have To Speed Pit Road. Self Spin Driver Hitting Another Car OR Causing Other Incidents Because Of Self Spin Has To Stop In Pit Stall And Turn ON Stability.
  16. SELF SPIN RULE - Any driver (Rookie, Intermediate or Experienced) that Self Spins 1 time in ANY RACE will do 1 of the following:
    1. SELF SPIN - UNDER GREEN - NO OTHER DRIVERS INVOLVED / KEEP RACING - NO PENALTY - THIS WILL NOT BE COUNTED TOWARDS 2 SELF SPIN RULE
    2. SELF SPIN - UNDER GREEN - OTHER DRIVERS INVOLVED - BLACK FLAG PENALTY - STABILITY ON - NO SPEEDING
    3. SELF SPIN - CAUSING YELLOW TO COME OUT - NO OTHER DRIVERS INVOLVED - SPEED PIT(EOLL) - TURN STABILITY ON - NO BLACK FLAG PENALTY
    4. SELF SPIN CAUSING YELLOW TO COME OUT - OTHER DRIVERS INVOLVED - BLACK FLAG PENALTY :
      • After self spin, pull into pit stall, go into OPTIONS area of game.... TURN ON STABILITY (Taking Tires & Gas Up To Each Driver) ... SPEED OFF PIT ROAD (5 mph over Pit Speed Limit) EOLL.....return to racing & put up eoll after exiting pit area
    5. Any driver that SELF SPINS will put up " SS " in AutoChat area..... MANDATORY
    6. AFTER SECOND SELF SPIN (Does not include green flag self spin, no one involved) , pull into pit stall.... PUT RACE CAR AGAINST PIT WALL - MANDATORY!
  17. After any race, Practice or Otherwise, each driver will drive to his assigned pit stall without incident. The WINNER of the race can choose to stay out and do his tire burn OR drive to his assigned pit stall. Any incident caused by ANY driver after the checkered has been taken WILL result in PENALTIES.
  18. NO BUMP DRAFTING AT ANY TRACK - THIS IS A SAFETY ISSUE AND WILL NOT BE ACCEPTABLE - BLACK FLAG or EJECTION
  19. LAPS CAN BE TAKEN AND/OR BLACK FLAGS/ EJECTION THROWN FOR ANY DRIVER CAUSING INCIDENTS / THIS IS TO INCLUDE SELF SPINS & OVER AGGRESSIVE or IRRESPONSIBLE DRIVING and CHAT
    • ** EOLL (End Of Longest Line) - Usually Game Imposed From SPEEDING On Pit Rd - Black Flag drivers and Lucky Dogs will also be told to take and EOLL penalty.
  20. RULE: NO BURNOUTS DURING PRACTICE, WARM UP & RACE. **Winner Of Race May Do His BURNOUT @ Start/Finish Line**
  21. We DO NOT Clear Game Imposed Penalties (Exception: Driver With Black Flag Penalty That Is Held In Pit Stall By Game, Admins May Clear BF But It Will Be Placed Back On Driver After Exiting Pit Rd)
  22. We DO NOT Give Laps Back On Disconnections OR Drivers held in pits. In practice races, laps will be given back to a driver asked to watch incident area.
  23. If You Are Given An Admin Imposed "Black Flag" And The CAUTION Comes Out Before You Have Served It and you are Not on Pit Road....DO NOT Pull Into Your Stall As The Game Has A Glitch And WILL Hold You The Remainder Of The Race. If you have crossed Pit Road Entrance and then a Yellow Falls....As long as you were on Pit Road you may serve your Black Flag without incident from the game.
  24. *** No Pushing Other Cars - Any driver running out of gas or damaged that cannot make it back to their Pit Area MUST Call the TOW TRUCK to get back to their Pit Stall. If you are out of gas and drifting, get down under the APRON and call your Tow Truck. Any driver that pushes another driver WILL BE PENALIZED .
  25. *** Pit Road / Pit Line Speed / Entrance & Exit - Every driver in FSReal-Racing while on the FSR servers/tracks will abide by the PIT ROAD SPEED at Pit Line Entrance & Exit. If you ENTER or EXIT Pit Road ON YOUR COMPUTER 1mph over the posted pit speed at ANY track you WILL be subject to PENALTY either REAL TIME through Race Officials and/or also through the Replay Director. Penalties will be handed out accordingly, BF during the race OR 1 Lap deducted after the race. SAVE YOUR REPLAY for 2 days.
  26. *** Pit Stall Responsibility - Drivers EXITING from any Pit Stall WILL be held RESPONSIBLE for pulling out safely on to Pit Road. Watch your mirrors, KNOW what's coming and be responsible and safe. **Penalties**
  27. UNDER CAUTION - LAST 2 LAPS OF RACE - NO PITTING (Penalty Will Be EJECTION) - DRIVER MAY CALL TOW TRUCK ONLY.
  28. NO PITTING 1st LAP AT RESTARTS - MUST WAIT ONE LAP
  29. Shared Fault Rule:
    1. TWO DRIVERS, BOTH AT FAULT - UNDER GREEN - NO OTHER DRIVERS INVOLVED / KEEP RACING - NO PENALTY
    2. TWO DRIVERS, BOTH AT FAULT - UNDER GREEN - OTHER DRIVERS INVOLVED - BLACK FLAG PENALTY ON BOTH DRIVERS
    3. TWO DRIVERS, BOTH AT FAULT - CAUSING YELLOW TO COME OUT - NO OTHER DRIVERS INVOLVED - BOTH DRIVERS SPEED PIT(EOLL) - BLACK FLAG PENALTY ON BOTH DRIVERS
    4. TWO DRIVERS, BOTH AT FAULT - CAUSING YELLOW TO COME OUT - OTHER DRIVERS INVOLVED - BOTH DRIVERS EOLL & BLACK FLAG PENALTY

    5. ***ALL DRIVERS WILL STAY IN THE SAME MANUFACTURER FOR ALL SERIES FOR THE CURRENT SEASON AT FSREAL-RACING. DRIVERS CHANGING MANUFACTURERS BECAUSE OF SPONSOR OR TEAM MUST EMAIL FSReal-Racing ADMINISTRATOR IMMEDIATELY. ANY DRIVER FOUND IN VIOLATION DURING ANY RACE or QUALIFYING EVENT, WHETHER IT IS FOUND BEFORE, DURING or AFTER SUCH EVENT WILL BE DISQUALIFIED.
      MANUFACTURERS WILL BE AS FOLLOWS: FORD - CHEVROLET - DODGE - TOYOTA***

      ***PRACTICE or SERIES RACES - ANY DRIVER CAUSING 2 INCIDENTS INVOLVING OTHER DRIVERS AND ARE HELD "AT FAULT" WILL BE REQUIRED TO PARK IT - THIS IS TO INCLUDE ANY SELF SPINS EXCEPT GREEN FLAG NO OTHERS INVOLVED***

      ****All Series painted cars or trucks MUST carry the FSR contigs on the Left Rear Quarter Panel. Contact administrator for sizing****

** ANY AND ALL RULES SUBJECT TO CHANGE BY ADMINISTRATOR AS LONG AS NOTICE(Ventrilo Verbal, Email, Race AutoChat, Web Site) IS GIVEN TO ALL DRIVERS BEFORE ANY EVENT **

INDIVIDUAL & TEAM POINT PENALTIES - ALL SERIES
* Drivers that show as DISCO, RETIRED or RUNNING(but have not been told to park it by an Official) will ONLY receive 1/2 Individual & Team Points (Posted July 31st, 2008 - 3pm EST)

RACING COURTESY

  1. You Don't Have To WIN To Be Good - Be Patient - Win The RESPECT Of Your Peers!
  2. Every Driver Should Listen To Their Spotter, Especially Under Caution & Position Themselves As Quickly & Safely As Possible
  3. Using The " eoll "( End Of Longest Line ) AutoChat Message, Lets Others Know You Have Been Penalized
  4. Lappers Off Pace & Slower Cars Must Stay To High or LOW Side Of Track, Depends On Race Line At Track.
  5. Damaged & Off Pace Cars Should ANNOUNCE SUCH and on RESTARTS should Drop Low At Green To Allow Others To PASS Before First Lap - This Is Common Courtesy.
  6. Green Flag Racing Is Always More Fun – Follow Rules & Be Patient
  7. Drivers, Show Some Skills & Respect, Lift – Brake & Be Patient
  8. When Racing Side By Side Please Know Your Limitations And Hold Your Line
  9. Safety & Respect For ALL Drivers Should Be Your Highest Priority
  10. A Patient Driver That "Gives & Takes" Responsibly Will Earn The Highest Respect >From His Peers
  11. If You Are Warping Enough To Cause Race To Be Unsafe, Use Some Common Sense, Get Out Of The Racing Lanes. You May Be Asked To Do A Pit Drive Through or Retire By Admins
  12. When you come into the FSReal-Racing Server, please use YOUR Car# as it is courtesy to ALL other drivers listed with car numbers. If you enter the FSReal-Racing server with another car # other then your own you will be asked to leave and get into your OWN car. Please, lets ALL be respectful of each other.

  13. *** If you have NOT Raced a Main Event Series(Cup-Busch-Truck-Arca-Hooters-Late Model-Aero88) with us in a 3 week period, we will delete your Car File & Saved Car Number. Any Car Numbers that have been paid for will return to the property of FSReal-Racing. Any points in any Series will be deleted for the entire season. Any driver rejoning FSReal-Racing after losing their car number will only be able to do so in a Three Digit Car Number. Special exemptions should be emailed to administrator@fsrealracing.com ***

Pride - Patience - Courtesy - Respect - Professionalism

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